The slow design focuses on process, origin and materials while valuing the environment and the individual. It began in Italy in 1986 as a reaction against McDonald's fast food.
The principles are:
- REVEAL: reveal experiences in everyday life which are missed or forgotten, including the materials and processes that can be easily overlooked in an artifact's existence or creation. (Slow perspectives and practices in virtual experiments - The night journey)
- EXPAND: consider the real and potential "expressions" of artifacts and environments beyond their perceived functionalities, physical attributes and lifespans. (Changes in energy behaviour Ramia Mazé, Intimacy and interdependence with the objects around us Monika Hoinkis, reducing power to facilitate slowness Olivier Peyricot)
- REFLECT: SlowLab has coined 'reflective consumption'. Simon Heijdens believes that design should, like nature, unleash a continuum of expressions over time.
- ENGAGE: Slow design processes are open-source and collaborative. Human chair by Martin Ruiz de Azua
- PARTICIPATE: The slow design encourages users to become active participants in the design process, embracing ideas of conviviality and exchange to foster social accountability and enhance communities.
- EVOLVE: The slow design recognises that richer experiences can emerge from the dynamic maturation of artifacts, environments and systems over time. Edible estate / landscape